Monday, July 22, 2019

Skaldic Poetry

Introduction
The epic saga: the retelling of stories of brave heroes who have overcome monstrous odds and come out victorious or lost and taught us a lesson. For many Northmen and women, being remembered in a saga was a dream goal. Towards that end, poetry encompassed a decent portion of the lives of the Nordic peoples: it was how you heard your history, your myth, and in some cases your laws. The wide variety of uses meant that there were also many different styles of poems, from the slightly freeform fornyrðislag, or song like ljóðaháttr, to the rigid dróttkvætt or courtly style.

I have been working on somewhat understanding Norse alliterative poetry for a handful of years, and have never made much progress on it. I will read and research a bit and then try my hand at a poem, then I will remember that English is a difficult language and that alliterative/rhyming poems in a language with no internal consistency is a pain. This blog post is the most concerted effort I have ever invested to really get into the idea of the rules of the dróttkvætt, which really helped me understand the others better as well. In each of the sections below, as I describe the styles, I will share my attempts at recreating them.

Different Formats
Before getting into the specifics of the three forms I address in this post, I want to discuss alliteration, one of the key factors of Norse poetry. When I first started, I understood alliteration as the first sound of a word, such as bed and beat, which have a strong B as the first sound. In Nordic poetry, I found that they want the stressed syllable to alliterate, which took me forever to understand. I still don't quite get it, especially since in English the stressed syllable is a little unclear to me.

Ljóðaháttr
Count Takamatsu Sadamitsu no kami Tadayoshi
This is a poetic form known as the ballad style. Now, some of the places I search said the ljóðaháttr meant song or ballad. That doesn't quite add up with what I have seen, but I will leave direct translations to people who actually speak the language (future goals!). From what I can tell, Ljoda means poetry or poem, and Hattr means way.

The rules for this are relatively free-form as far as line length, but the lines were clustered into 4-line stanzas. Each line should have two to three alliterations. Charging Tiger was my attempt at this form of poem.

Charging Tiger
Westward we go to war, Seas and Star
A past-prime first-time fighter I was.
Reaching the ravine, amassing our armies.
Scarred soldiers speak, laughing loudly at youth’s yearning.



Joining the joy, my unmerited mirth, my Jarl jokes to his man:
“You are young!’ ‘Are you sure?’ ‘Very, join the van’
‘Yes my Jarl!’ Helm on head and testing my knee,
I survey terrain ahead: rough ground, loose leaves, many many trees

Reckless Rookie at my side, grinning greatly
Sighing, shield raised. Surely I can do this safely.
No time to be weak, neither for friends or foes
Horns howl; avalanching armies close

Speed belongs to Spring, Wisdom to Winter.
Carefully chosen path meant I kept up with the sprinter.
As we approached; shields up, slowing down
Almost arrived, claiming ground.

Bolt of blue blasting past; Old Samurai gave us the lead
Helm howling with a laugh, still surpassed with his speed.
Protecting the point, spear ready for warring
Enemy army stutters seeing an old tiger roaring.

A hero held them at bay, as our shields locked into place.
A great knight with bravery and speed, a grin always on his face.
He held the point, it would not fall,
Banzai Y'all.

This was written earlier this year and was inspired by one of my favourite stories from my first war, Gulf Wars XXIII: during the Ravine battle, I was told to run full-tilt as soon as the horns were sounded. I was very concerned about this because I’m not an overly fast runner and even less in full armour, but I was determined to give it my all. As I was running full tilt I was passed by a blue blur: none other than everyone’s favourite Southern Samurai, Sir Takamatsu. Taka passed suddenly two years ago and I miss him dearly, but I will carry him with me anytime I charge down that ravine ready to take a point.


Fornyrðislag
This is the most common form of Norse poetry that we have found. It is slightly more rigid than ljóðaháttr, but less rigid than dróttkvætt. As near as I can translate, fornyrðislag comes from the words “forn” meaning old, “ord” meaning word, and “slag” meaning path, so Way of the Old Words.
It also has several sub styles which change things like the number of unstressed syllables and the total number of syllables per line.

The Fyrby Runestone in Sodermanland, Sweden
like many runestones this one has writings which
are in verse.
The basic rules of this form are two to three alliterations of the stressed syllables in each line, with stanzas being 2-8 lines. This is different from Old English poems like Beowulf even though they share a similar metre. Ulfkarl is my attempt at a málaháttr version of this form.

Ulfkarl
Horns Howl, Heroes Answer
Hard Hirdsmen, who have no fear
Axe, Armour, and Ardent loyalty
Worn wielded, warriors all

Defense, Duty, Death
Daily done, Dangers faced
Hersir, House, Hallowed Land
Wolves working, they shelter sheep

Nine Noble Virtues
Each Echoing, explaining
What warriors would be
Extolling exact expectations.

Honour, honing hearts,  Discipline
Builds body, brings Self-reliance.
Hospitality, homes handed over.
Works wrought with sweat, pitfalls
overcome. Overt Industry, outright Perseverance.
Courage comes calling. Defiance,
fueled from Faith, found in Truth.

Ulfkarls under brothers banner
Heathens who fight for family
Glory given glory gained
Ancestors watching.

Dróttkvætt
Dróttkvætt is the most complicated and rigid of the forms that we have seen for Norse poetry. The word comes from Drótt meaning ruler, and kvætt meaning poem, and known as the courtly metre because of this. I dont think I was overly successful at my attempts in following the rules overall, but I came up with a decent attempt that got my feelings across. I’ve heard it said that the rules were so difficult that some skalds would include a side by side narrative to make it easier to follow.

The basic rules for this form are 8 lines per stanza each with 6 syllables. Odd numbered lines would have alliteration between two syllables and the even lines would rhyme with a stressed syllable from the line above.

Two Wolves
Moons ceaseless movement means
Seas rise, Tides fall. Time moves
a crawl. Ticking rules all,
thrall, freeman, sheep, or tree.
Fate’s skein ours to design.
Drawing of the Sigtuna box showing the runes,
the runes are a verse in Dróttkvæt.
Twine wound with end unfound.
Roads unfollowed. Paths Walked.
No one knows which is right.

Our heart plays hearth to twins,
Apart. Wolves strive to thrive.
Bête noire et bête blanche, each
set to win. Vice and sin,
Virtue and ideal. Two
true wolves biting, fighting.
Eternal their  battle,
lest harmony leave me.

White wolf armed just right with
Tight discipline makes might.
Courage steels and anneals.
Real honor, faces
peril with feral grit.
With Truth and Faith we stand.
Band of brothers among others.

Labour builds for neighbors,
Or all suffer lack of hall.
Hospitality, host
homes to those who roam far.
Eight before create, the
greatest self-reliance.
Theses traits men emulate,
great, noble, low, and humble.

Dark beast, on evil feasts,
Stark cowardice and vice.
Blood red wrath fills its head.
Flooding resentment bent,
Pride to tarnished ego. Lies
banish trust, punish faith,
Till all honour falls, breaks
shaken down into dust.

Two wolves this much is true,
such their battle, it rattles
quakes, and nearly breaks us.
Years pass and the fight lasts.
Moons set and wounds heal,
ordeal begins, but who wins.
The white wolf? the black wolf?
Right and virtue? Vice and blight?

Grandfather, understands
Hand to heart, each day starts,
with simple choice, which voice?
Which path we walk? Which wolf
we will choose to feed. For
see who wins is up to me.
Evil wins when good men
would do nothing. Bring good.


This was a retelling of the story of two wolves, Cherokee fable that I have always loved. This is the second time that I use it as a basis for a Norse alliterative poem, but the first one was before I really understood the rules at all.

Two Wolves (First Attempt)
Moons motion means,
time still turning
My devise is the two wolves, also represents
Skol and Hati.
Twin wolves working, within
a struggle for a soul

White wolf working with:
Courage calmed, cold kiln
Truth tells all things
Fidelity found in friends

Discipline driving forth
Honour Odin’s own
Industriousness not idle
Self reliance, self made

Perseverance paving my path
honed by hospitality, a hearth, a home
The Nine Noble
a warrior’s way

Black wolf brings vice
dishonor darkens long dead
Cowardice a clear path to
Helheim's hollow halls

Wrath reduces righteous thought
ego entangles
falsehoods founder
Greed’s great hunger harms heroes

resentment, jealousy, and
entitlement earns a fool’s gold
roads well traveled
man’s many mistakes

Which wolf will win?
a black beast, a white warrior
fed from our own actions
Which wolf will you feed?

Hear their howling
grandfather gave me good advice.
Follow, feed, fight for
the wolf which you want to win.

I think I did a better job of alliteration in the first attempt, but only because I alliterated nearly everything, which isn't how it was done!

Why is this Important to me?
“I thought this was a blog about fighting and Knighthood!” Well yeah sort of, but it's also a research blog for all things regarding my persona as a 10c Kievan Rus/Norseman. As I said at the beginning, poetry was a part of daily life for these people. It’s seen in grave markers and would have been recited at Allthings. It would be how children are taught their history, and how ancestors are remembered. Beyond any of this, it would have been one of the main forms of entertainment in a time before TV or even written books. Some of my favourite SCA moments have been sitting around the campfire and telling stories, or going to bardic circle and listening to them ply their trade.

You guys have also heard me say before that to me being a knight means so much more than just being a hot stick: it means being a well-rounded example that others can follow. If the only thing I can teach is combat, I can’t keep the society alive and I can’t help newcomers find their interests. Balance in all things, martial arts and actual arts!

Conclusion
Thank you all so much for getting all the way to the end through my attempts at working out Norse poetry. It was actually a ton of fun even though it was really difficult. It has inspired me to go ahead and learn more about the language, which will give me more insight into the culture overall.

If any of you have tried your hand at this kind of verse, I’d love to see some examples. If you have any ideas on how I can improve my poetry, that would be awesome to hear also.

As always if you have any topics you would like to see covered in a future blog post I am always up for suggestions, and be sure to follow so you don’t miss any of my updates!

Resources
Viking Answer Lady- http://www.vikinganswerlady.com/meters.shtml
Skaldic Project- https://skaldic.abdn.ac.uk/m.php?p=doc&i=621
Husrtwic- http://www.hurstwic.org/history/articles/literature/text/Skaldic_Poetry.htm
English to Old Norse Dictionary- http://www.yorku.ca/inpar/language/English-Old_Norse.pdf
(Note about translations the dictionary isn’t complete and I sometimes look to modern Icelandic to find word meanings)

Monday, July 8, 2019

Knattleikr- Norse Ball Game

Introduction

In the SCA, we’re always looking for new scenarios to test ourselves, and to keep combat entertaining both for the participants and spectators. This has led to dozens of different melee and tourney formats. One that was always a fan favourite was Dogball, or Jugging, a scenario based on the 1989 Rutger Hauer film ‘Blood of Heroes’. In a post-apocalyptic future, jugging is the blood sport of choice. I’ll admit right now that I’ve never seen the film and so I can’t comment on it directly, but what I have gathered is that teams of 5 fought against each other while trying to score points by placing a dog skull in the opponents goal.
Jugging in Blood of Heroes

In the SCA, the game was recreated as teams of 5 each armed in a different fashion. The actual equipment used seems to vary from Kingdom to Kingdom as do the specific rules, but the important part was that it led to a dynamic, fast-paced battle where the crowd had plenty of action to watch and the players had no shortage of violence to inflict.

What does this have to do with history, Vikings, or knattleikr which, the observant amongst you might have noticed is the title of this post? Well, that’s exactly one of the biggest issues we see with dogball: it lacks any historical reference. It’s something that was taken from a movie during the early times of the SCA and just sort of stuck, similar to ring belts and calling everyone -crat. Now, this is all well and good and there’s nothing wrong with wanting something like dogball, but 1989 is sliiiiightly out of period.

Knattleikr

Towards this end, I have been looking at the old Norse game Knattleikr, a ball game about which we have only limited information, but seems like a good place to start for several reasons. First, it’s mentioned in several different sagas (links to the sagas and chapters in the bibliography below), meaning it was a relatively common game. Second, among the equipment used to play were wooden bats which I imagine wouldn’t be too far off from the rattan we use as weapons in the SCA. Third, in the sagas it mentions that play could get bloody and heated.

The game has seen a recent resurgence in popularity in New England due to the research of Dr. William Short and the Hurstwic institute in Massachusetts. Hurstwic is known for their detailed readings of the sagas to bring the Viking age to light. With the hard details on knattleikr being so sparse, there’s a ton of guesswork and speculation in the creation of the game. In the links below, you can see how Dr. Short went about recreating the rules for Knattleikr.

Our rules will be slightly different, since they will be combining the SCA heavy combat rules, and be a slightly more aggressive version of the game played by the people at the Hurstwic Institute. The main focus of the game will still be scoring and running the ball, but fighting will be encouraged as part of the game rather than just a side effect of competition.

Final rundown of the facts that we have about the game from the sagas:
Players at the Hurstwic Institute enjoy Knattleikr
Game was played by teams.
There was a ball which was hard enough to break skin.
There were bats which were sometimes used to swing on the opponents.
Players paired off (although its uncertain if this is just like lining up in football).
The ball could go out of play.
The game was played on a field (some people say the field was marked, which would make sense since the ball went out of play)

What we don't know:
How do you score?
Was hitting frowned upon?
How many players per team?
How long would the game last?
What was the size of the field?

Proposed Rules for SCA Knattleikr

Two evenly matched teams: I am suggesting 5 to make it easier to get two teams.


A ball: I am open to suggestions on this one, but I’ll suggest a softball or similar until something better is found.
Possible design for a period appropriate ball

To score, a player must place the ball in the opposing team’s basket.

Equipment: each player will be armoured in the standards of SCA Heavy Combat, and armed with a single sword.

Blows and Resurrections: Only blows to the head or body will count. As always, these will count as a kill and the person struck will need to go to their goal to resurrect. In Dogball, pinning was allowed, which I think would slow the game down. When you are killed, you must immediately drop the ball if you have it.

Game will end when one team has 10 points.

Play begins with one team serving the ball to the other, sort of like a kick off. To serve, a player will toss the ball in the air and then strike it in the direction of the other team with their bat. The serving team can not touch the ball until it has been claimed by the receiving team or it has come to a full stop without being claimed.

Once the ball has been served, play continues until a team scores with the ball able to change possession depending on kills and/or being dropped.

If the ball goes out of play, the team that was not responsible for it leaving play can throw it in from the sidelines (like soccer).

Field should be about 28.5mx15.25m, the size of a basketball court. (This is one of the things that will require the most testing)

Optional Rules

Dogball weapons- Instead of being armed with a single sword, players can be armed in any fashion in which they’re authorised, except long spear. No two players on a team can be armed the same way. Anyone with weapons in both hands or a two handed weapon can not handle the ball.
Pinning- A player can, after killing an opponent, leave their weapon against them preventing them from walking to their goal.
Crowd throw-ins- Rather than either team throwing the ball in when it leaves play, a spectator can do so.

Conclusion

Hurstwic Player
The truth is that, because of all of the conjecture, these knattleikr rules are only slightly more historical than dogball. I can say that I did my best to keep the spirit of the game intact, and work with what we understand from other games. The biggest hurdle is combining what we see in the sagas with the rules we already have in place in the SCA to keep us safe.

That being said, it isn’t overly unreasonable that knattleikr could have been a combat ball game. We see examples in other cultures around the world; Buzkashi, a game in the Afghanistan region in which riders strike each other with whips is a good example. It’s also supposedly one of the inspirations for dogball. The Mayan ball game is also an example of a combative ball game on a court. We may never know exactly how the ancient Norse played knattleikr, but what we can do is take their example and create a fun game for ourselves.

The goal right now is to play a couple of games to see how the rules work, and if it is as fun as I imagine. If you get the chance to play let me know how it works for you!


Bibliography

Grettir’s Saga - https://www.sagadb.org/grettis_saga.en (Chapter 15)
Egil’s Saga - https://www.sagadb.org/files/html/egils_saga.en.html (Chapter 40)
Eyrbyggja Saga - https://sagadb.org/eyrbyggja_saga.en (Chapter 43)
Hurstwic Recreatoin of Knattleikr - http://www.hurstwic.org/history/articles/daily_living/text/knattleikr.htm